


Random item spawning in crates/boxes etc. Yeah, this is another thing that I don't like in this game, (and other games). When I found out it was unlimited, I started spamming Ki attacks a lot more. I really thought Ki would be finite when I first played the game. I think the player is supposed to buy ammo but there's not enough money for upgrades if you decide to buy ammo. Also the fact that ammo cases seem to be completely random (unlike in classic FPS). Problem is you don't get much ammo for weapons as early as midgame, because new weapons are introduced and there's ammo distribution between them. I think PDW should've been more powerful. Other than those occasions, the weapons are pretty much just there to 'spice' things up slightly, which is disappointing, and something that Flying Wild Hog messed up pretty badly in my opinion.
#Shadow warrior 2013 plus
The rocket launcher is slightly handy for the final arena fight in chapter 16, (so long as random a*seholes aren't teleporting in front of your face during the moment when you press fire), plus some of the other guns are ok to use to take out those green exploding enemies or the flying enemies from afar, and finally using guns on the weakspot of the charging blue demons seems a bit more reliable than using the divider of heavens attack which doesn't always seem to register a clear, firm hit due to the angle that you have to strike from as the greater demons are taller than you. You only really 100% need the guns for the drawn out boss fights.
#Shadow warrior 2013 full
The problem is in practice you don't switch to the guns much to use up all of the ammo, and often I find myself using the guns only for the sake of it, just to mix a bit of variety into proceedings, and not because I feel I need to be using them to survive plus it's a bit disheartening to keep coming across ammo box after ammo box and not being able to pick up the loot due to being full up with ammunition already as you haven't been using the guns, so emptying a few random clips here and there helps to avoid that issue. Nor should there be, since this game's unique aspect is the katana + guns experience, and theoretically the developer gets the balance ok IF you were to use up all of the ammo that the game gives you in the chests. There's nowhere near enough ammo to be able to complete the game using guns alone. Or have some people managed to do a more or less gun-only playthrough? But as it stands you're more or less forced to use the katana.
